Four Saints in Three Acts
Research, Research Project
The Pinoke Project
Project, Research Project
The Flying Dutchman
Project, Research Project
The Crack-Up
Project, Research Project
The Gothic in Young Adult Fiction, Film, and Television
Research Project
The Charitable Child: Children and Philanthropy in the Nineteenth Century
ARC, DECRA, Research Project
Knots of Relation
Research Project
Dance Haptics
Research Project
Night: A Novel
Research Project
Multiverse
Project, Research Project
Level Playing Field
Research Project
Treatment; Six Public Artworks at the Western Treatment Plant 2015
Research Project
R-Research. Wayne McGregor | Random Dance
Research Project
Choreographic Coding Lab #3
Research Project
Emergence
Project, Research Project
Synapse Residency
Research Project
Morbus Artis: Disease of the Arts
Research Project
Eye Tracking the Moving Image
Research Project
Motion Bank
Research Project
Inside Movement Knowledge
Research Project
Thinker-In-Residence – Maaike Bleeker
Research Project
Proceeding Procedure
Research Project
Duet
Research Project
Turn to Face the Strange: The Fandom of David Bowie
Research Project
Pan & Zoom
Research Project
Digital Performing Agents
Research Project
Seminar Sessions on Improvisation
Research Project
Thinker-in-Residence – Garry Stewart
Research Project
Emotion in Children’s Literature
Research Project
Colonial Girlhood/Colonial Girls conference
Research Project
Choreotopography
Research Project
Mixed Reality: Australia Council Artlab
Research Project

In 2016, the Deakin Motion.Lab was named as one of Deakin University’s key Strategic Research Centres and has now expanded to become the Deakin Motion.Lab- Centre for Creative Arts Research (DML-CCAR).

 

DML-CCAR aims to address the changing contexts of digital art, movement technology and studio-based creative arts research, and to effect arts innovation, analysis, economic growth and policy development, through a unique, movement technology – focussed programme of practice based and critical artistic research.
Our researchers will address critical and fundamental questions in creative arts research, exploring the opportunities, challenges, innovations, risks, and the critical, economic and cultural implications of art practice in an era where embodiment meets technology.