High-impact visuals such as motion and facial capture, character pre-visualisation and live previews make a lasting impression on players. While many huge studios spend tens of thousands of dollars annually on systems and services such as these, the team at Deakin Motion.Lab have created a cost-effective process for developers to bring amazing assets into their games.
Does your game deserve professional-grade motion capture?
Our motion capture services include:
– Physically accurate character interaction and animation
– High-fidelity facial and body animation
– In-house tracking, cleaning and solving
– Data that is suitable for both real-time and pre-rendered content
Commercial motion capture shoots at our award-winning Melbourne-based studio
Expert preparation workshop sessions including motion capture shoot planning and briefing, advice on file types, and technical information about how the content will integrate with your game engine.
Real-time character pre-visualisation
We can provide specialist motion capture performance artists for the day, and access to performance gear such as props, mats and trampolines as required.
You can direct a professional performer for specific movements you need for your game, or we can direct the shoot for you.
Get in touch for a no-obligation chat about your game, and learn how Deakin Motion.Lab can help bring your player experience to the next level.